unit sdk;
{----L-PLAYER VISUALIZATIONS SDK-----------------
07.05.12 berserq}
interface
uses Graphics;
const
  _INIT_NAME = 'VIS_INIT';
  _RUN_NAME = 'VIS_RUN';
  _FREE_NAME = 'VIS_FREE';
  _VIS_PEN_COLOR = clRed;
  _VIS_PEAK_COLOR = clBlue;
  _VIS_WIDTH = 100;
  _VIS_HEIGHT = 50;
  _VIS_sleep_time = 1000;
  _VIS_DRAWTYPE = 1;
  _VIS_DRAWRES = 1;
  WAVE_LEN = 2048;
  FFT_LEN = 512;


type
  TWAVEDATA = array[1..WAVE_LEN] of Cardinal;
  TFFTDATA = array[1..FFT_LEN] of Single;
  PWAVEDATA = ^TWAVEDATA;
  PFFTDATA = ^TFFTDATA;

implementation

end.
